Asheronīs Call DARKTIDE Past - by Schattenkind - Monarch of the Shadow Warriors
Please excuse any spelling or grammar
mistakes. I wrote this very long text in two days and English is not my first
language (I'm german). There may be some slight time-line mistakes, because I'm
writing this all from my memories and from looking at some old screenshots. This
text is of course influenced by my subjective opinion, however I think that I
recalled all of the described events correct. I hope that you enjoy this text
about my experiences on the World of Darktide. Iīm writing this because I
enjoyed playing Asheronīs Call on Darktide a lot, and I fear that I may forget
some of the things that happened in the future. I left out a lot of details
because it would simply blow up the size of my story too much and I have no time
to write more. Itīs already too long anyway.
Some of the newer Darktide
people may not know who I am. My character's name is Schattenkind. My character
is an very old archmage and I created the character by having things/experiences
from beta in mind. I think I'm one of the very few persons who is still playing
his original character as main character since November'99 on Darktide (+
playing the game regular, which means nearly every day for a few hours).
Currently I'm not playing AC that much anymore, because lag got lately so
terrible on Darktide. God-mode (may it be a feature or not) also destroyed a lot
of fun fr me. In my eyes itīs simply cheap cheating, and it requires for sure no
skills. The 'Schattenkind' character is far from being perfect and I'm having
sometimes a hard time fighting all the new extreme & perfect PvP templates
but I'm still killing people in my level range regular (without god-mode), so I
think I'm doing ok in PvP.
I started on Darktide when AC went retail as soon as my copy
reached me in germany (around 1 week after AC's official launch). My reason
for starting on Darktide: I had seen in Beta a lot of Dereth on the non-Pk
Worlds and in my imagination I could see all the experienced Beta players
power-leveling like nuts at the known XP-Spots (especially Lugian Outpost at
Qalabar), overcamping Qal/Arwic smith for good loot and portalstorming out of
towns. Because of my Beta memories I did forsee overcrowded dungeons and towns
on the white-dot serv'rs. I needed a change in AC after Beta and I loved about
early DT that you could run through specific towns without meeting a single
person for hours (I remember myself sitting in Yanshi on the town-rock without a
single person popping up on radar for 3 hours). PvP was for sure one of the
lesser reasons why I started on DT. DT had a very low population average (at
peak times somewhere around 150-400 players; even much less at the
beginning).
AC-DT was my first mmorpg-PvP-Experience. I had no clue about
all the 'owning' Clans from other games like UO or EQ, and which
PvP-Clan o\/\/ned what on which server. I really didn't care about such things
and I still don't care. I don't care about monarchy sizes, I don't care about
levels and I don't care how long someone plays the game. I fear noone in a
virtual world and when I have to fight a lot of people I see it as a challenge.
When I have no chance to win a fight I try to run or recall away. When someone
manages to kill me, he usually deserves my loot. I donīt whine about it nor do I
care too much. I also never portal logged, because I think that this exploit is
simply a too cheap escape from death. If you get yourself into a deadly
situation, then itīs your own fault or risk. The consequence is your death and
you have to live with that. Sometimes life on Darktide is harder, sometimes itīs
an easy life. What I care about is that someone takes his characterīs role
serious, that he can say a few more words than 'Yo!, Dude!, Sup?, Bro!, peace?,
Can I swear to you?, Can you protect me?, Where do you level? Where are you tied
to?, Help! and so on... I care about my characterīs role and my characterīs
reputation. AC is not only a 'game', it is also a community of a lot of players
that interact with each other. It is important for me that I'm surrounded by
players that I can rely on. I hate it when people lie in real-life to me, and I
hate it not less in AC. In AC usually everyone gets from me what he deserves.
I'm on the internet since a very long time and I learned early that people in
virtual worlds (IRC or where ever) often play roles that don't reflect their
real personality. It's pretty amazing to see this in AC (even if from time to
time someoneīs real personality shines through the role. Noone can prevent
this). Some roleplay excellent evil and strong guys while they are weaker and
totally peaceful beings in real-life (they just enjoy being evil), others see
their chance to role-play the 'light" to bring justice into this virtual anarchy
world. They may be noone special in real-life, they may be "yes" sayers in
real-life that obey every command from their boss without reflecting it, but in
AC they try to be the good Paladin that battles the forces of evil. Then there
is this group of players that are mentally totally weak, uneducated idiots that
don't roleplay being an asshole they are really an asshole. Some think limited;
they just think selfish and they actally care not much about anything except
their own person. All the weird stuff that comes up in their brain has to be
instantly spoken/written out by them. They are simply not nice persons. We have
also a good amount of little kids that are reflecting their social problems as a
computer-generation kid in a virtual world. I usually just feel sorry for these
kind of players. Then we have groups of people that stick simply together and
try to get the best out of the game for their group. They don't care much about
their reputation or other groups/persons. They just play straight the game, try
to reach anything that can be reached and then move on to the next game. We have
also Mr. Y who is working hard the whole day, logs on for 1-2 hours in the
evening and just wants to have some fun. There are for sure more categories, but
I guess you don't care... hehe.
I also wonder sometimes why some of the
DT clans or players have the feeling that they have to advertise their bans or
hacks from other online-games. I mean - is this something you have to do to be
cool in a virtual play-world? Hacking/violating/cheating game-rules in other
games to be respected in the next game, in this case Asheronīs Call? Pretty sad
if you ask me. It just keeps serious gamers that are in the game because of 'the
game' away from these people. If you play chess or for example a random
card-game - do you cheat to win? Do you violate the rules? Do you think anyone
serious would ever play with you again if he finds out that you constantly
violate the game rules? Wonīt he turn around and never come back? To win by all
means in a game - even with cheating - doesn't make you a winner. You become a
Nobody (non-interesting-opponent) in the eyes of a real gamer. You are a
non-factor for a real gamer. Real Gamer don't care if you became a level 90
and/or c00l d00d by all means. I'm aware of that probably a lot of people won't
understand what I just said but it's the truth. The point is not that you win -
the point is how you win. Even if you are mr super-hot-on-the-top on the paper -
a modified paper doesn't make you the best or winner, your opponents give you
the chance to win the game. They have to acknowledge your victory, otherwise it
leaves always a bitter taste and 'your' victory isn't much worth. But like in
real-life there will be always a lot of people that have to win (and that have
to be always the best) in AC, no matter what they have to do in order to reach
that goal. Online-games attract for sure a lot of these people.
I didn't
know TM, I didn't know SiN, I didn't know KoC aka Blood (the current DT
Bloods/KoCs joined DT pretty late compared to the others), I didn't know any
'Anti'-Clans and... oh well.. I didn't know a single person when I started on
Darktide. A grown up person (Iīm 25 years old) but fresh newbie in a PvP-World
(however I had AC experiences from beta).
When I created my character I
thought: Well, how will I play this character. What awaits me in this world? Do
people attack each other for no reason like in Quake? Shoot everything that
moves? Well, I had no clue about a PvP-World and so I made a set of rules for
myself. I would roleplay a peaceful ghar'un fighter who basically just defends
himself should anyone attack him. I would never attack anyone first without a
good reason. I would also fight people in general from enemey-allegiances that
attacked me earlier. I'm still playing with this set of rules.
So I started at Rithwic and I got pk'ed in the first 30 mins of
my DT-career by a Level 8 UA-Fighter called 'Og'while I was buying some
components at the mage. I think I thought something like: 'Hey, that wasn't
nice. What an ass. Oh well... I guess he roleplays some kind of evil character.'
He didn't say anything, he just killed me. I learned later more about Og. I
killed some monsters in the woods to erase my vitae and I went on to eastham.
Another german player wrote me on a msg-board that I should come to Eastham
because I could find there a little but nice community and 2 other germans. One
of these 2 other germans was Kitae (an experienced PvP player from other mmorpgs
but who had no clue about AC when he started on DT. His name was Proculo at that
time). Proculo was under Owain Goch (level 15 orso) and that's how I got in
contact with early CED (Circle of Eternal Dragons). I was never really into
power-leveling but I saw a medium level range as requirement to survive on DT.